Pixel Art is a form of digital art created using software where images are edited at the pixel level. The aesthetic of this type of graphics comes from 8-bit and 16-bit computers and video game consoles. In most graphic arts, the palette of colors used is extremely limited in size, with some graphic arts using only two colors.
Pixel Art: Welcome to creation
A creative use
Creating or modifying Pixel Art characters or objects for video games is sometimes called "spriting". It's a term that was born out of the hobbyist community. The word probably comes from the term sprite. It is a term used in computer graphics to describe a two-dimensional bitmap that is used in tandem with other bitmaps to construct a larger scene.
This art largely comes from classic video games, especially classic arcade games like Space Invaders (1978) and Pac-Man (1980). We thus find 8-bit consoles such as the Nintendo Entertainment System (1983) and the Sega Master System (1985).
The term Pixel Art was first published by Adele Goldberg and Robert Flegal of the Xerox Research Center at Palo Alto in 1982. But the concept goes back about 11 years before that.
Some traditional art forms, such as wire embroidery (including cross stitch) and some types of mosaic and beadwork, are very similar to Pixel Art . These production techniques construct images from small colored units similar to the pixels of modern digital computing. A similar concept on a much larger scale can be seen at the Arirang festival in North Korea.
A Definition of Pixel Art
Although the definition of the medium is not concrete, the majority of pixel artists agree that an image can be categorized as pixel art when the artist manipulates the image by deliberately controlling the position of each individual pixel. Most pixelists don't consider images that have filters applied to give the image a pixel-like look to be authentic. Because the pixels that make up the image weren't consciously placed by the artist, and usually don't matter much in relation to the overall image.
A common characteristic of pixel art is the low number of colors in the image. Pixel art as a medium mimics many traits found in old video game graphics, rendered by machines that could only produce a limited number of colors at a time. Also, many pixel artists are of the opinion that in most cases using a large number of colors, especially when they are very similar in value, is unnecessary and detracts from the overall cleanliness of image, making it more messy. Many experienced pixelists recommend not using more colors than necessary.
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