Pixel Art is a form of digital art created using software. Images are thought at the pixel level. It's a graphic aesthetic that originated from 8 and 16-bit computers, much like video game consoles. In most graphic arts, the palette of colors used is extremely limited. Some graphic arts only use two colors.
Pixel Art: Welcome to creation
A creative use
The creation of characters or objects in Pixel Art for video games is sometimes called "spriting". The term originated within the hobbyist community. The word probably comes from the term sprite. It is a term used in computer graphics to describe a two-dimensional bitmap. It is used in tandem with other elements to build larger scenes.
Pixel art comes largely from the world of video games. We will cite in particular arcade games such as Space Invaders (1978) and Pac-Man (1980). We thus find 8-bit consoles such as the Nintendo Entertainment System (1983) and the Sega Master System (1985).
The term Pixel Art was first published by Adele Goldberg and Robert Flegal of the Xerox Research Center at Palo Alto in 1982. But the concept goes back about 11 years before that.
Some traditional art forms, such as wire embroidery (including cross stitch) and some types of mosaic and beadwork, are very similar to Pixel Art . Because these production techniques build images from small colored units. So the technique is similar to the pixels of modern digital computing.
A Definition of Pixel Art
The characterization of this medium of expression is not reliable. But the majority of Pixel artists agree that an image can be categorized as Pixel Art when the artist manipulates the image by deliberately controlling the position of each pixel . Most pixelists do not consider images that have had filters applied to give the image a pixel-like appearance to be genuine. Because the pixels composing the image are not placed consciously by the artist. They usually don't matter much compared to the whole picture.
A common characteristic of pixel art is the low number of colors in the image. Also, pixel art mimics many traits found in old video game graphics. Rendered by machines that can only produce a limited number of colors at a time. Also, many pixel artists are of the opinion that in most cases the use of a large number of colors, especially when they are very similar in value, is unnecessary and detracts from the overall cleanliness of image, making it more messy. Many experienced pixelists recommend not using more colors than necessary.
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